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CHANGELOG
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2.51 - Fixes the grass particles when digging grass blocks.
2.5 - Supports beta 1.4_01.
2.4 - Supports beta 1.4. BetterGrass no longer requires smooth lighting.
2.3 - BetterGrass + Sidegrass Fix, as well as standalone BetterGrass now available.
2.2 - Now a standalone version of Risugami's fix. No longer requires the use of 2 textures.
2.1 - ???
2.0 - Now compatible with beta 1.3_01. Source released.
1.01 - Reduced BL + BG compatibility to just 1 class file, bt.class. Greatly improved compatibility with other mods (namely optimine).

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To Do:
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2.52 Will see some major changes to the readme and all documentation.

If there is enough demand, I will re-add standalone BG.
If there is enough demand, I may add re-add ModLoader support for all respective versions.

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INSTRUCTIONS
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Extract terrain.png and all classes from the appropriate folder and drag them into minecraft.jar using the archive program of your choice (I like winrar). While in minecraft.jar, delete the META-INF folder.

If you use custom textures, you'll need to manually edit your terrain.png using a program that can handle transparency (I prefer Paint.NET). Remove all but the dirt on the sidegrass texture (refer to included terrain.png as an example). Depending on how you've installed your texture pack, you'll either need to place your new terrain.png directly into minecraft.jar, or into the texture pack archive in your .minecraft\texturepacks folder. I assume that if you've made it this far then you already know how to install texture packs, and you already know where to put your terrain.png.

If using 2 texture version, see alternate instructions below.

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ATTENTION!!!
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(For 2 texture version users only)

Extract terrain.png and all classes from the appropriate folder and drag them into minecraft.jar using the archive program of your choice (I like winrar). While in minecraft.jar, delete the META-INF folder.

If you use custom textures, you'll need to manually edit your terrain.png using a program that can handle transparency (I prefer Paint.NET). Select all pixels you wish to receive biome-colouring from the sidegrass texture, greyscale it, and then drag it into it's own texture location to the right of the cake textures (refer to included terrain.png as an example). Depending on how you've installed your texture pack, you'll either need to place your new terrain.png directly into minecraft.jar, or into the texture pack archive in your .minecraft\texturepacks folder. I assume that if you've made it this far then you already know how to install texture packs, and you already know where to put your terrain.png.