1.2.9
update to mc 1.7.2
now makes use of the lang file translation system for everything
rewrote some background logic related to bat<->item conversion
note cheated pet bats now 'start' with 0 health and need to be fed first

1.2.8
fixed Flute not being removed PRIOR to the bat returning (full inventory case)
fixed Flute not being removed at all on automatic distance recalls
if for some reason a Bat fails to return, the Flute is re-placed in the inventory instead
a dying bat now lands at a players feet when his inventory is full
bat health is now saved in the bat item directly, to avoid conversion bugs

1.2.7
Introduces bat flute, which is placed in a player's inventory upon owning a pet bat flying in the world.
Using the bat flute removes it and recalls the bat to the player inventory.
The Flute disappears upon being dropped. It is only given once per bat flights. The bat recalls to the tamer, not the flute holder.

1.2.6 hotfix (not visible in version display)
fixed weapons that double trigger damage code duping bat items

1.2.6
fixed xp and health considerations on EntityLivingBase instances
added fallback xp and health calculation which ALWAYS works

1.2.5
update to mc 1.6.4

1.2.4
bugfixes related to bat health

1.2.3
completely scrapped "crafting" way of fixing up your beat down bat
now to fix a bat simply drop it on the ground along with a pumpkin pie

1.2.2
update to mc 1.6.2

1.2.1
update to mc 1.6.1

1.2.0
added rudimentary pathfind raytrace to help getting stuck in ceilings
disabled Pet Bats taking damage from wall hugging
added configuration option to disable the into-inventory-teleport
-> will teleport to the player's location instead

1.1.9
update to mc 1.5.2

1.1.8
fixed crafting registration to allow healcrafting of bats again
thanks to Flugratte for pointing out the issue

1.1.7
update to mc 1.5.1

1.1.6
update to mc 1.5

1.1.5
overriding Entity Names now to fix mods like damage indicator
may or may not break existing bat entities. turn them into items before upgrading!

1.1.4
rewrote Item-to-Bat transition, should work in more cases now
that means the "I was cheated" bat wipe should occur less
Bats can no longer use Dimension Portals (just pocket them)
PetBat Manual now saves the "already read" state globally in the config file

1.1.3
hurting yourself will no longer bring the bats onto you

1.1.2
update to MC 1.4.6

1.1.1
life steal will no longer overheal the bat

1.1.0
added Dynamic Lights integration module
if you have Dynamic Lights running, you can 'use' Glowstone dust
on your bat to make it shine light for a time. Light Effect does
not stay on the Bat when it turns into an Item for whatever reason,
or when you quit the game.
fixed UTF-8 encoding on GUI text .. again

1.0.9
changed Itemifying: If the Bat Item cannot be added to your inventory,
the bat drops as Item wherever it is at the moment. Teleporting into
your Inventory because of too great distance simply won't happen while
your inventory is full.

1.0.8
update to Minecraft 1.4.4

1.0.7
likely covered all possible cases of bat duping now

1.0.6
fixed entity ID being chosen randomly, kinda

1.0.5
fixed manual inventory toss causing bat duping

1.0.4
fixed tiny typo wiping Bat XP on crafting

1.0.3
fixed tiny flight logic derp

1.0.2
fixed teleporting into inventory causing bat duping

1.0.1
GUI was being referenced on serverside, huehuehue

1.0.0
initial Release!